
Some, achieve such high levels of detail you’d be forgiven for thinking it was a photo straight from the game. Her clothes flare out at the hands and feet, revealing a crimson red on the underside of her clothes. Dressed from head to toe in skin-tight glossy black, her face and hair are concealed, and her whole body is wrapped in belts and chains. The success of the Bayonettafranchise has led to a growing fan base, eager to replicate this sexy slayer through cosplay. Where Bayonetta feels somewhere between a witch and a dominatrix, Rosa is a nun and a prisoner. She's also a super popular figure for cosplayers, as well! That said, she has maintained her popularity, and the character's unique vibe and design aren't soon to be forgotten. Ultimate, and she feels particularly out of place against all of Nintendo's cuddly, family-friendly first party mascots. Bayonetta was interestingly enough added to Smash Bros. What's more, the sequel was a Wii U exclusive, which means that only the truly dedicated Nintendo fans have played it. A strange, almost uninviting plot and extremely over-the-top gameplay likely turned off more than a few prospective players. It's strange to think that the Bayonetta games have done so well. The game has seen a widely popular sequel in Bayonetta 2, with a third iteration, announced back in 2017.

In this impressive photo, she re-creates Bayonetta (Cereza) with stunning accuracy.

Her various cosplays span a number of games and fandoms including Cup Head, Prince of Persia, Star Wars, and more. Since then, the leather-touting, gun-heeled witch has been showing demons and monsters who’s boss across the Xbox 360, PlayStation 3, Wii U and Nintendo Switch game consoles. Let’s go boys During today’s Nintendo’s Direct event, we finally got a more in-depth look at Bayonetta 3. Oniksiya Sofinikum is a talented cosplayer and model from Russia. This ass-kicking femme-fatale, karate-chopped her way on-screen back in 2009.

In a gaming world dominated by male super-egos and muscle-heads, Bayonetta is the heroine we needed to break the mold on conventional archetypes.
